Immune to Stun

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Bustapup
Bustapup Posts: 111 Tile Toppler
edited 10 July 2025, 08:14 in MPQ General Discussion

So randomly decided to use 5* Magik, Scarlet Witch and Abigail Brand equipped with snack cart, purple infinity stone and The Deadpool taco thing......

I'm immune to Stun.

What's going on? Has something been updated or is this a glitch?

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Comments

  • kuntilanak
    kuntilanak Posts: 158 Tile Toppler

    The snack cart at L3 can reduce stun, airborne effects to 1 turn, but not sure if that can totally avoid the effect. Hmm...

  • Bustapup
    Bustapup Posts: 111 Tile Toppler

    I thought that but it came be.... Is making my entire team immune to stun completely

  • DAZ0273
    DAZ0273 Posts: 11,325 Chairperson of the Boards

    Just that team or anybody?

  • Daniel2121
    Daniel2121 Posts: 280 Mover and Shaker
    edited 10 July 2025, 10:58

    Likely a bug. Were you playing on mobile? They just launched Unity on mobile it seems. I got a game where I couldn't use Polaris' stun when I should have been able to. I had like 30 blue AP and another character (besides the one I intended to stun) already stunned. And no, it wasn't a stun-immune character. There wasn't any immunity triggering. The game just refused to let me use her stun (said "this power won't have any effect". The board was already filled with my protect tiles)

    Oh, and the resolution has increased but my game's fps took a plunge, and there is no way to configure graphics. Missing the old reliable engine already. It seems this is it for me.

  • Daniel2121
    Daniel2121 Posts: 280 Mover and Shaker

    @dianetics said:

    @Daniel2121 said:
    Likely a bug. Were you playing on mobile? They just launched Unity on mobile it seems. I got a game where I couldn't use Polaris' stun when I should have been able to. I had like 30 blue AP and another character (besides the one I intended to stun) already stunned. And no, it wasn't a stun-immune character. There wasn't any immunity triggering. The game just refused to let me use her stun (said "this power won't have any effect". The board was already filled with my protect tiles)

    If your target is stunned and the board is filled with special tiles you won't be able to fire Polaris stun.
    You can fire it if your target is not stunned and the board is filled though.

    No, I switched to a non-stunned target. The game threw me that message saying it wouldn't have effect even though it would, because it was a different target.

  • Ptahhotep
    Ptahhotep Posts: 449 Mover and Shaker

    Was Howard on the other team? When I had him on my team any attempt to stun his teammates for less than three turns gave an immune to stun message.

  • Bustapup
    Bustapup Posts: 111 Tile Toppler

    No Howard
    On mobile
    Seems to be just this team/supports....

    I mean I'm not mad at it, the team can finally stand up to Chasm teams without being insta stunned and killed now on turn 2 lol

  • bluewolf
    bluewolf Posts: 6,259 Chairperson of the Boards

    The Cart can cancel stuns completely in Unity, it's a known bug we reported before everyone got Unity.

    It will/should only drop 2 turns off but it'll counter Chasm completely. You need a Rank 3 or higher.

    I am quite happy with this bug, lol.

  • WhiteBomber
    WhiteBomber Posts: 729 Critical Contributor

    @bluewolf said:
    The Cart can cancel stuns completely in Unity, it's a known bug we reported before everyone got Unity.

    It will/should only drop 2 turns off but it'll counter Chasm completely. You need a Rank 3 or higher.

    I am quite happy with this bug, lol.

    You shut your mouth! That is one of the few great supports we have left, don't want them taking that one away too!

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards

    @bluewolf said:
    The Cart can cancel stuns completely in Unity, it's a known bug we reported before everyone got Unity.

    It will/should only drop 2 turns off but it'll counter Chasm completely. You need a Rank 3 or higher.

    I am quite happy with this bug, lol.

    Played a few in sim, and yeah this is a game changer. I think that support with this effect is too strong, but we really need a support that makes everybody stun immune at lvl5 and doesn't do much else.

  • kuntilanak
    kuntilanak Posts: 158 Tile Toppler

    Didn't know about this new 'feature'... well, i didn't use it enough to know about it, so meh...

  • cooperbigdaddy
    cooperbigdaddy Posts: 418 Mover and Shaker

    @dianetics said:

    @Daniel2121 said:
    Likely a bug. Were you playing on mobile? They just launched Unity on mobile it seems. I got a game where I couldn't use Polaris' stun when I should have been able to. I had like 30 blue AP and another character (besides the one I intended to stun) already stunned. And no, it wasn't a stun-immune character. There wasn't any immunity triggering. The game just refused to let me use her stun (said "this power won't have any effect". The board was already filled with my protect tiles)

    If your target is stunned and the board is filled with special tiles you won't be able to fire Polaris stun.
    You can fire it if your target is not stunned and the board is filled though.

    You can if they are stunned for less than your power will stun them, re-upping. So stunning a "Stunned (2)" character will bump it back up to "Stunned (3)."