Dev Update #4 - MPQ Unity Staggered Launch

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Comments

  • DAZ0273
    DAZ0273 Posts: 11,041 Chairperson of the Boards

    How long has this been out? Like nearly a week? I feel like the term "Ready to launch" might have been as overly optimistic as saying "John Candy is in the pole vault run up position and he is ready to launch!" It's technically true but also non technically false.

  • Bzhai
    Bzhai Posts: 565 Critical Contributor
    edited 23 June 2025, 16:47

    Game seems laggier in the latest build. Every thing freezes before launching, even exiting the game takes forever than it should. PvP was already laggy because of supports and mthor/polaris and their nonsense, now I can feel my pc wheezing of overprocessing.

    To whomever forced the team to rush this out,

  • LavaManLee
    LavaManLee Posts: 1,637 Chairperson of the Boards

    I definitely feel for the dev team. If you work in technology, we have all been there at one point. Everyone working on the product/release knows it's not ready. Beta users say it's not ready. But money was spent to develop it and at some point those higher up say "we don't care, release it". And then those who did the work, or have to polish the t*rd to show to customers, take the blunt of rushing something out that still needs weeks/months/years to do in a proper manner.

  • JoeHandle
    JoeHandle Posts: 545 Critical Contributor

    @LavaManLee said:

    @JoeHandle said:

    @bluewolf said:
    @JoeHandle

    Someone found the All-bran.

    Ha! Or the Drano.

    This morning I caught a very fresh PvE bracket. Joined at 10. Climbed to 4. Oh, but joke's on me, as a Steam player I get 0pts for waves, and there are 3 waves in this sub .... so I am dropping like a rock. So much for an "easy" top 10 placment. No matter how optimally played, I probably won't make top 200, as I 'll be missing 20+% of the points.

    Don't worry. I'm sure compensation will be commiserate to what you lost by being on "Unity". :-)

    Comensurate, but commiserate is also a good choice :D

    Down to 185th place already, wheeeee.

  • LavaManLee
    LavaManLee Posts: 1,637 Chairperson of the Boards

    @JoeHandle said:

    @LavaManLee said:

    @JoeHandle said:

    @bluewolf said:
    @JoeHandle

    Someone found the All-bran.

    Ha! Or the Drano.

    This morning I caught a very fresh PvE bracket. Joined at 10. Climbed to 4. Oh, but joke's on me, as a Steam player I get 0pts for waves, and there are 3 waves in this sub .... so I am dropping like a rock. So much for an "easy" top 10 placment. No matter how optimally played, I probably won't make top 200, as I 'll be missing 20+% of the points.

    Don't worry. I'm sure compensation will be commiserate to what you lost by being on "Unity". :-)

    Comensurate, but commiserate is also a good choice :D

    Down to 185th place already, wheeeee.

    Ha! My bad but it is definitely an appropriate word to use in this case. Definitely empathetic towards Steam players right now.

  • fnedude
    fnedude Posts: 400 Mover and Shaker
    edited 23 June 2025, 21:57

    Any way to get rewards checked for Steam users? I didn't seem to get the correct rewards for end of Season (no 8CPs, no LT for alliance reward).

    These are the rewards for me for end of Season:

    5Omega Red -60
    4Gamora -300
    *** mighty
    3Ironfist -B
    3Ironfist -P (I believe this is where the actual rewards stopped, because up to here I can recruit these 2 covers)
    5Omega Red -60
    4Gamora -300
    *** mighty
    3Ironfist -P
    5Omega Red -60
    4Gamora -300
    *** mighty
    ** heroic
    3Ironfist -P

    (so that's the PVP reward and Season end reward) No CPs, no LT for the season (alliance is T100)

    IGN: s_tenhoff

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,586 Chairperson of the Boards

    @fnedude said:
    Any way to get rewards checked for Steam users? I didn't seem to get the correct rewards for end of Season (no 8CPs, no LT for alliance reward).

    These are the rewards for me for end of Season:

    5Omega Red -60
    4Gamora -300
    *** mighty
    3Ironfist -B
    3Ironfist -P (I believe this is where the actual rewards stopped, because up to here I can recruit these 2 covers)
    5Omega Red -60
    4Gamora -300
    *** mighty
    3Ironfist -P
    5Omega Red -60
    4Gamora -300
    *** mighty
    ** heroic
    3Ironfist -P

    (so that's the PVP reward and Season end reward) No CPs, no LT for the season (alliance is T100)

    IGN: s_tenhoff

    I would raise a ticket, just in case, via email.

  • Krazy
    Krazy Posts: 23 Just Dropped In
    edited 24 June 2025 11:01

    @Krazy said:
    After the Steam Update.
    3. Occasionally I can't make matches (You can only press Escape and retreat, taking retreat damage)
    I can click on the "X", Options or Retreat, just not on any tiles in the game.
    The only pattern I have found, it is seems to happen when all enemies are air born, stunned or downed (downed only happens in a multi-waved match)

    Above has the multi-wave match scenario (see my previous non-multi example)
    I recorded me making a match, and then can no longer make matches afterwards.

    Bonus: It also captures the "stuck blue screen" that others have mentioned.
    You have to force kill the app, it will sit there forever.
    I stopped recording after a few seconds of the blue screen, but let it sit for 2 minutes.

    P.S.I am now recording every MPQ session I do.
    If you want better quality captures and not GIFs, DM me.
    I fully understand that reproducible steps are the key to fixing bugs.
    Going forward, I can do that.
    Thanks!

  • welbot
    welbot Posts: 48 Just Dropped In

    Daily mission not working yet again. Also, can we PLEASE get a fix for full screen not working? I'm sick of my mouse cursor going outside the damn game window :\

  • DAZ0273
    DAZ0273 Posts: 11,041 Chairperson of the Boards

    When does this hit Android? :|:#

  • Krazy
    Krazy Posts: 23 Just Dropped In
    edited 24 June 2025 18:40

    @welbot is correct.

    This is at least the 3rd time I haven't been able to complete daily reward missions.

    I played with the required character, and got no credit for it.

    Current issues introduced by Unity Steam release. (Highest severity at the top)
    1. Game stops responding to matches only. (Force kill, and you lose)
    2. Don't get credit for daily missions goals.
    3. Swirling Blue Screen (of death) ;) (Force kill needed)
    4. Saved Teams were lost
    5. Multi wave nodes in PvE show as "Full Points" when the are not.
    6. Growbar is not accurate.
    7. Rewards sometimes show up hours later.
    8. System memory usage is really high.
    9. After completing PvE The levels of the enemies are really slow to advance. Thankfully you can just press"Next" and don't have to wait.
    10) "Today's News" button doesn't work. You can't figure out who the required daily players are.
    11) The Software version displaying during a battle should go away once MPQ is stable again.

    The top few are "high/critical" that directly effect game play and the user experience.
    The rest I would take care of **before ** going to iOS or Android.

  • S0kun
    S0kun ADMINISTRATORS Posts: 889 Critical Contributor
    edited 24 June 2025 18:45

    @Krazy said:
    After the Steam Update.
    3. Occasionally I can't make matches (You can only press Escape and retreat, taking retreat damage)
    I can click on the "X", Options or Retreat, just not on any tiles in the game.
    The only pattern I have found, it is seems to happen when all enemies are air born, stunned or downed (downed only happens in a multi-waved match)

    Above has the multi-wave match scenario (see my previous non-multi example)
    I recorded me making a match, and then can no longer make matches afterwards.

    Bonus: It also captures the "stuck blue screen" that others have mentioned.
    You have to force kill the app, it will sit there forever.
    I stopped recording after a few seconds of the blue screen, but let it sit for 2 minutes.

    P.S.I am now recording every MPQ session I do.
    If you want better quality captures and not GIFs, DM me.
    I fully understand that reproducible steps are the key to fixing bugs.
    Going forward, I can do that.
    Thanks!

    This is very helpful and one of those bugs that I've seen pop up, but also hard for us to reproduce so I'll share the GIF with the team.

    We've got the majority of bugs tracked on our Discord, but I'll poke in here periodically to give an update as well.

    The biggest bug that's on our radar is the wave node points bug. A fix is being tested and most importantly, we're looking into how we'll do compensation. I'll post a dedicated thread once details have been solidified.

  • Necraist
    Necraist Posts: 4 Just Dropped In

    How many times can you make the same error?
    The daily mission again that doesn't work.
    The **** update is costing Steam players a lot.

  • S0kun
    S0kun ADMINISTRATORS Posts: 889 Critical Contributor

    @Necraist said:
    How many times can you make the same error?
    The daily mission again that doesn't work.
    The **** update is costing Steam players a lot.

    It's the same bug related to Down and Stun quests which we have a fix that's currently being tested for an upcoming release.

    As mentioned earlier, we're keeping tabs on the issues Steam players are facing and will post an announcement about it later.

  • kuntilanak
    kuntilanak Posts: 108 Tile Toppler

    @S0kun said:

    @Necraist said:
    How many times can you make the same error?
    The daily mission again that doesn't work.
    The **** update is costing Steam players a lot.

    It's the same bug related to Down and Stun quests which we have a fix that's currently being tested for an upcoming release.

    As mentioned earlier, we're keeping tabs on the issues Steam players are facing and will post an announcement about it later.

    Don't forget the 5* Iceman stun tile - mThor interaction bug i mentioned earlier, and someone else said Agatha also affected similarly...

  • S0kun
    S0kun ADMINISTRATORS Posts: 889 Critical Contributor

    @Wyntre said:

    @kuntilanak said:
    Hmm, 5* Iceman's stun tiles no longer activate when mThor passively blew them up... darn stealth nerf...

    I really, really hope it's not a stealth nerf. Agatha is having a similar problem, which sounds like the same coding issue: when you blow up her repeaters (as with DocThor), her repeaters do no damage (at least on Steam).

    If it's not a thing in the other platforms, this is likely a Unity bug so I've flagged it for investigation.

  • JoeHandle
    JoeHandle Posts: 545 Critical Contributor

    @Krazy said:
    @welbot is correct.

    This is at least the 3rd time I haven't been able to complete daily reward missions.

    I played with the required character, and got no credit for it.

    Current issues introduced by Unity Steam release. (Highest severity at the top)
    1. Game stops responding to matches only. (Force kill, and you lose)
    2. Don't get credit for daily missions goals.
    3. Swirling Blue Screen (of death) ;) (Force kill needed)
    4. Saved Teams were lost
    5. Multi wave nodes in PvE show as "Full Points" when the are not.
    6. Growbar is not accurate.
    7. Rewards sometimes show up hours later.
    8. System memory usage is really high.
    9. After completing PvE The levels of the enemies are really slow to advance. Thankfully you can just press"Next" and don't have to wait.
    10) "Today's News" button doesn't work. You can't figure out who the required daily players are.
    11) The Software version displaying during a battle should go away once MPQ is stable again.

    The top few are "high/critical" that directly effect game play and the user experience.
    The rest I would take care of **before ** going to iOS or Android.

    Bless you and others that are tryig to make reports, and for @S0kun for trying to interface between users and The Team.

    There are so many things odd / different from the old engine / changing day to day / (apparently) broken ... I surrendered.

    Thanks to those that are chipping away at it.

  • sambrookjm
    sambrookjm Posts: 2,214 Chairperson of the Boards

    "So, we've got a bug in the new engine that results in points wave nodes not being counted properly."

    "No worries. There aren't any wave nodes in Hearts of Darkness, right?"

    :s

  • Pantera236
    Pantera236 Posts: 582 Critical Contributor

    I tested the Jane Iceman blue stun tile being destroyed by Jane on android and it worked as expected, also just for posterity I fired Iceman's green and Jane destroying them caused aoe damage as expected.