New Character - Hobgoblin (Roderick Kingsley) 5*

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Comments

  • Timemachinego
    Timemachinego Posts: 546 Critical Contributor

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    People said the same about the nuisance factor of Spider-May and where has she gone? I don't get much more mileage out of my Phyla-vell, but I at least think she's fun when I can use her.

    TBH, most of us with developed reserves are probably going after 5* Sam to some extent, so if HG isn't trash you'll be seeing a bunch of him around 500 or so.

  • ThisisClemFandango
    ThisisClemFandango Posts: 927 Critical Contributor

    Well I for one are completely surprised that this character is no good. Makes me feel slightly different to the add your favourite character to the game roll around next time.

  • entrailbucket
    entrailbucket Posts: 6,307 Chairperson of the Boards

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    They don't work when he's stunned, so the Chasm team can still oneshot him turn0.

    Making a Limited character a feeder is certainly a choice. They really need to figure out what they want those guys to be -- either unlimit them or make them "extra." Having Taskmaster as a primary feeder does not scream "extra" to me.

  • KGB
    KGB Posts: 3,427 Chairperson of the Boards

    @entrailbucket said:

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    They don't work when he's stunned, so the Chasm team can still oneshot him turn0.

    Making a Limited character a feeder is certainly a choice. They really need to figure out what they want those guys to be -- either unlimit them or make them "extra." Having Taskmaster as a primary feeder does not scream "extra" to me.

    It was meant as a joke (see the winky I added at the end). He's clearly a bottom tier character in the same class as Green Goblin.

    KGB

  • entrailbucket
    entrailbucket Posts: 6,307 Chairperson of the Boards

    @KGB said:

    @entrailbucket said:

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    They don't work when he's stunned, so the Chasm team can still oneshot him turn0.

    Making a Limited character a feeder is certainly a choice. They really need to figure out what they want those guys to be -- either unlimit them or make them "extra." Having Taskmaster as a primary feeder does not scream "extra" to me.

    It was meant as a joke (see the winky I added at the end). He's clearly a bottom tier character in the same class as Green Goblin.

    KGB

    Ah sorry!

    If they worked when he was stunned it'd actually be a bit redeeming, so I wanted to test.

    He's not as bad as Green Goblin, but that's a hilariously low bar to clear. It's sad because I always wanted the Drax passive on a 5*.

  • Borstock
    Borstock Posts: 2,859 Chairperson of the Boards
    edited 6 March 2025, 17:49

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    Yes, because releasing counters to meta juggernauts is where these devs excel.

    Edit: I see now it was a joke. I'm leaving mine, anyway.

  • bluewolf
    bluewolf Posts: 5,975 Chairperson of the Boards

    @Timemachinego said:

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    People said the same about the nuisance factor of Spider-May and where has she gone? I don't get much more mileage out of my Phyla-vell, but I at least think she's fun when I can use her.

    TBH, most of us with developed reserves are probably going after 5* Sam to some extent, so if HG isn't trash you'll be seeing a bunch of him around 500 or so.

    This makes me think about using Spider-May a bit when seeing Sidewinder, but man is she slow.

    Need to figure out a decent partner she'd tank for.....my May is 510 and my 9th highest toon.

    Unfortunately my head creates scenarios that do not exist, like "it's worth running a 510 toon that's unboosted and not offense on steroids".

  • entrailbucket
    entrailbucket Posts: 6,307 Chairperson of the Boards

    @bluewolf said:

    @Timemachinego said:

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    People said the same about the nuisance factor of Spider-May and where has she gone? I don't get much more mileage out of my Phyla-vell, but I at least think she's fun when I can use her.

    TBH, most of us with developed reserves are probably going after 5* Sam to some extent, so if HG isn't trash you'll be seeing a bunch of him around 500 or so.

    This makes me think about using Spider-May a bit when seeing Sidewinder, but man is she slow.

    Need to figure out a decent partner she'd tank for.....my May is 510 and my 9th highest toon.

    Unfortunately my head creates scenarios that do not exist, like "it's worth running a 510 toon that's unboosted and not offense on steroids".

    A lot of the 550 people seem to have her maxed out, so I see her a lot when she's boosted. The problem is that she's not much of a threat on offense, so I usually end up saving her for last. Maybe Sidewinder's buff is enough to turn her into an offensive powerhouse, though.

  • Tpsimoes
    Tpsimoes Posts: 50 Match Maker

    It's only me... or do u guys also have some weird titles appearing...

  • WhiteBomber
    WhiteBomber Posts: 523 Critical Contributor

    @bluewolf said:

    @Timemachinego said:

    @KGB said:

    @Timemachinego said:
    Hobgoblin is such a dud that it's not worth the double-dip, imo. I'll take the slow roll on a few Electro levels instead.

    A few more weeks of Sidewinder and you'll be changing your mind about his Decoy repeaters allowing him to 100% avoid damage, especially on turn 0 ;)

    KGB

    People said the same about the nuisance factor of Spider-May and where has she gone? I don't get much more mileage out of my Phyla-vell, but I at least think she's fun when I can use her.

    TBH, most of us with developed reserves are probably going after 5* Sam to some extent, so if HG isn't trash you'll be seeing a bunch of him around 500 or so.

    This makes me think about using Spider-May a bit when seeing Sidewinder, but man is she slow.

    Need to figure out a decent partner she'd tank for.....my May is 510 and my 9th highest toon.

    Unfortunately my head creates scenarios that do not exist, like "it's worth running a 510 toon that's unboosted and not offense on steroids".

    She is actually quite good with Winder (they are great friends and she needs him to hit hard). HOWEVER, if you came to party, I got you: Spidermay, Bishop, Magik4 :wink:
    Other friends: BRB, Max4, Beast4, Hex23.

  • Falconfreak
    Falconfreak Posts: 121 Tile Toppler

    I have been wanting Hobgoblin in the game since I started playing. I am very disappointed with how weak he is. This three turn CD needs to be 1 turn or at least no more than 2 turn. 8 AP black is too high cost, should be 6.

  • ThisisClemFandango
    ThisisClemFandango Posts: 927 Critical Contributor

    He should have a passive of throwing bombs on enemy team match, it would match the character
    Same goes for osborn really, he should be causing absolute chaos while he's active.

  • WhiteBomber
    WhiteBomber Posts: 523 Critical Contributor

    I believe the perceived "chaos" is intended to be, scrambling to try and win with this character.

  • pestilentpangolin
    pestilentpangolin Posts: 8 Just Dropped In

    The thing is, he's extremely powerful with Hawkeye and Coulson. You just tap Hawkeye's red once, then expedite schemes until all the enemies are dead.

    It's painful waiting for all the countdown tiles to resolve but you can win matches without any response from the opponent.

    Slow, boring, not fun in any way, but it'll beat any team.

  • WhiteBomber
    WhiteBomber Posts: 523 Critical Contributor

    I love the idea and know Coulson is amazing, but that team will get seriously injured (if they win at all) against meta, or Kang, SWitch, Immortals, Agatha3/BRB etc.?

    In this scenario you would also need to start with 5 red and 6 blue.

    Seriously asking, definitely not trying to put down:
    What kind of damage would that do to a max health Juggs or Baku? It should be close to a fixed number (barring cascades) since the countdowns are the same every match.

  • concillado
    concillado Posts: 96 Match Maker

    So what is his best power setup?

  • entrailbucket
    entrailbucket Posts: 6,307 Chairperson of the Boards
    edited 7 March 2025, 23:53

    @WhiteBomber said:
    I love the idea and know Coulson is amazing, but that team will get seriously injured (if they win at all) against meta, or Kang, SWitch, Immortals, Agatha3/BRB etc.?

    In this scenario you would also need to start with 5 red and 6 blue.

    Seriously asking, definitely not trying to put down:
    What kind of damage would that do to a max health Juggs or Baku? It should be close to a fixed number (barring cascades) since the countdowns are the same every match.

    Theoretically it'd kill anything, but there are faster ways to do it. You do need to stay alive for one turn.

    Start with 5 red or blue somehow (probably requires boosts)
    Turn 0 cast Hawkeye red or blue, get 5 Coulson CDs
    Turn 1 Coulson CDs resolve, Hawkeye generates 12 Blue and 8 red.

    Expedite until everyone is dead. Every time you expedite you get 5 more Coulson CDs, which the next Expedite resolves 4 of, giving you 15 Blue and 10 red from Hawkeye.

    It's actually super busted! That power shouldn't be blue (it should be yellow), but I guess nobody cares.

  • entrailbucket
    entrailbucket Posts: 6,307 Chairperson of the Boards

    Lol duh. Hobgoblin purple only costs 6, so bring a 6 purple support and you're all set. It's a turn 1 win against literally anything.

    It's pretty slow and a lot of clicking, and the AI will never do it right, but eh, it works. You also only take one turn of damage.

  • WhiteBomber
    WhiteBomber Posts: 523 Critical Contributor
    edited 8 March 2025, 00:24

    @entrailbucket said:
    Lol duh. Hobgoblin purple only costs 6, so bring a 6 purple support and you're all set. It's a turn 1 win against literally anything.

    It's pretty slow and a lot of clicking, and the AI will never do it right, but eh, it works. You also only take one turn of damage.

    Excluding Chasm, Winder, Kang and Frog? I wonder if that would be faster than MM, Coulson. Definitely worse on defense since I use Chasm as a 3rd for that team. Blue was really an interesting choice for reducing the countdowns.

  • entrailbucket
    entrailbucket Posts: 6,307 Chairperson of the Boards

    @WhiteBomber said:

    @entrailbucket said:
    Lol duh. Hobgoblin purple only costs 6, so bring a 6 purple support and you're all set. It's a turn 1 win against literally anything.

    It's pretty slow and a lot of clicking, and the AI will never do it right, but eh, it works. You also only take one turn of damage.

    Excluding Chasm, Winder and Frog? I wonder if that would be faster than MM, Coulson. Definitely worse on defense since I use Chasm as a 3rd for that team.

    I think it's probably very slow. It'd depend how big your Coulson is, and yeah you'd have trouble with leapfrog. The attraction is that it's literally infinite -- casting Hobgoblin blue will generate enough blue AP to cast it again.