Permanent four creatures bug

zzedar
zzedar Posts: 32 Just Dropped In

I encountered a bug in the top node of The Harvesttide that allowed me to have four creatures on the field at the same time -- not just until end of turn, but permanently. It seems to have been triggered when I had two creatures out, then cast Huntmaster of the Fells, then chose to replace the Huntmaster itself with the wolves that were created. The next creature I cast entered the field separately, as a fourth creature, and stuck around. A couple of turns later the game froze, which may or may not be related. My planeswalker was Kasmina. The full deck list is as follows:

The Celestus
Moonmist
Tovolar, Dire Overlord
Arlinn, the Pack's Hope
Huntmaster of the Fells
Temporal Mastery
Void Rend
Brokers Charm
Ludevic's Test Subject
The Kami War

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Comments

  • naabaldan
    naabaldan Posts: 695 Critical Contributor

    There was once an issue with creatures having transform and disturb that stack up in high numbers. Mtgpq is able to handle more than 3 creatures on one side but it never locked up because of this.
    I have had huntermaster in my deck too but never saw more than three creatures on my side.

  • Youzerfriendly
    Youzerfriendly Posts: 58 Match Maker

    This just froze my emrakuls corruption left node with Kiora. Cast Huntmaster, chose to replace her with her wolf tokens. Instead of doing so, it gave me the wolf tokens as a 4th creature and when Huntmaster went to attack, it froze the game. It gave me the loop timer popup, to which I said yes, didn't unfreeze.