Please note that the Mana Costs for the new Vanguard Cards (ONE) available in version 6.1.0 will suffer adjustments in the 6.1.1 release. The 6.1.1 version will be released later today.
@Oktagon_Support said:Please note that the Mana Costs for the new Vanguard Cards (ONE) available in version 6.1.0 will suffer adjustments in the 6.1.1 release. The 6.1.1 version will be released later today.
Letting us buy these Vanguards with their original costs and then recosting them with an update was certainly a choice
I figured you'd bump their cost, but honestly, My review on the cards still stands, they are BONKERS Good. Thank you @Oktagon_Support !
https://youtu.be/RKVO6mWELS4
Ouch, what used to be a 7 mana Vanguard with a +2 ability and 6 shields (Kaya) is now twice the cost and half as awesome...thanks?
Apparently, now devices must have IOS 16.1 to even get into the app, post-update. That seems unwarranted, and hopefully is not intentional. I’m getting a new device soon, but am not quite there yet, and the game ran just fine on my gen 1 iPhone SE…
In the meantime, I guess I’ll have to play something else. What a shame.
Wait, and some people got them for a discounted price? This might be my cue to take an indefinite break then. That’s incredibly unfair…
iOS requirements are Apple's doing, companies don't have a choice in it.
And the vanguards weren't discounted but they had lower casting costs before the update. They're now adjusted for everyone.
Hello everyone, We are aware of the issue that devices running iOS versions older than 16.1 are unable to access the game. We are working to fix this as soon as possible. We apologize for the inconvenience caused and thank you for your understanding. Magic: Puzzle Quest Team.
@ArielSira said: iOS requirements are Apple's doing, companies don't have a choice in it.
What does this mean exactly?
@Janosik said: @ArielSira said: iOS requirements are Apple's doing, companies don't have a choice in it. What does this mean exactly?
@Janosik said:
Apple has a policy where it forces apps to be compatible with only newer iOS versions (so you have to buy a new phone every few years). It seemed this was the case here as well, but the reply of Oktagon makes it appear they can reverse this. I hope for you and others with this problem that they can change it back.
Or you could all just make the jump to Android
@gozmaster said: Or you could all just make the jump to Android
Don't Androids still have much slower load times in the app than iPhones?
@Janosik said: @gozmaster said: Or you could all just make the jump to Android Don't Androids still have much slower load times in the app than iPhones?
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@Oktagon_Support the white node on Revolving Planeswalk ONE still counts toxin and supports created by abilities as cast.
Fixed the issue where Phyrexian Toxin was counted as a Cast card for the opponent.
--> not resolved
Hi guys, I have already informed the team about this, and they will look into it. Thank you for letting me know! Rebeca.