Valkyrie´s call support does not test if the creature is an angel or not

"Valkyrie´s call" support from foundations is not working as described. It actually does not test if the creature which died was an angel or not, so every time a creature you own is destroyed simply returns one into play, so you can play cards like "Ruthless Lawbringer" to kill itself into an infinite loop.

Comments

  • Tremayne
    Tremayne Posts: 1,703 Chairperson of the Boards

    Good catch. Pretty sure that will be abused until fixed.
    The counter is to have a disable creatures when entering the board. In standard Topor Orb is the best choice. Sadly a masterpiece.

    It is possible that the bug is actually that the angel type is not active while the creature is in the GY. We have seen this before that additional characteristics do not “stick” when dying.

  • Keyler
    Keyler Posts: 71 Match Maker

    @Tremayne said:
    Good catch. Pretty sure that will be abused until fixed.
    The counter is to have a disable creatures when entering the board. In standard Topor Orb is the best choice. Sadly a masterpiece.

    It is possible that the bug is actually that the angel type is not active while the creature is in the GY. We have seen this before that additional characteristics do not “stick” when dying.

    I tried with several scenaries and with all my 3 creatures being angels and all in the graveyard too (all angel´s subtypes given by the support) and continuing reanimating them