New Character - Namor (Rivals) 3*

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Comments

  • entrailbucket
    entrailbucket Posts: 5,864 Chairperson of the Boards

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

  • WhiteBomber
    WhiteBomber Posts: 377 Mover and Shaker
    edited 25 November 2024, 20:51

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    Of course you're not sure, no one could be unless you surveyed a whole lot of people in that category. However, if you can't see the more recent 3 and 4 stars is more than perception and are quite a bit stronger / more useful than the vast majority of the older and also help take down higher level characters, I would spend more time with them.

    • Ghost2099
    • Darkveil
    • Namor3
    • Agatha3
    • Purpleman
    • IronMay
    • Black King

    I use those characters above (not ascended) in pick3 and pick2 against heigh level 5 stars regularly with great success and they don't always need 5 star partners to shine.

    Now, I can't guarantee that they are doing it intentionally, all I'm saying is it sure feels that way, especially when you see the greats intentionally nerfed them when they hit 5star.

    As for Namor... I'm not sure there is a 3star on par with him (other than AFK IronMay) and how could you NOT have fun with him? His kit is superb.

  • ArchusMonk
    ArchusMonk Posts: 207 Tile Toppler

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

  • WhiteBomber
    WhiteBomber Posts: 377 Mover and Shaker

    @ArchusMonk said:

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

    I actually take Namor3 in to PVP just for fun offense. Obviously he's going to get destroyed on defense, but holy Atlantis does he make a great partner, even at 3star.

    Run Namor, IronMay and Ghost2099 in high level PVE once and just watch the 100's of thousands of health disappear.

  • entrailbucket
    entrailbucket Posts: 5,864 Chairperson of the Boards
    edited 25 November 2024, 20:56

    @ArchusMonk said:

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

    I do this fight with a random 3 characters every day, and they also wreck this node. Today I used 2->3 Daken, 3* Torch and 3* High Evolutionary. It's just a really easy fight.

  • WhiteBomber
    WhiteBomber Posts: 377 Mover and Shaker

    Other honorable mentions for newer characters I think are super fun and quite good that fit using them in beginner - high level play:

    • Devpool
    • Elecrto2
    • Headpool (needs some ascending though)
    • Annihilus
    • Doom4
  • WhiteBomber
    WhiteBomber Posts: 377 Mover and Shaker
    edited 25 November 2024, 21:06

    Namor, HoneyB and many 3rds are super fun for all levels of DDQ.

    If HoneyB wasn't so fun / decent and 3 years closer to ascending I would have switched him to my favorite immediately just to see how he ascends.

  • ArchusMonk
    ArchusMonk Posts: 207 Tile Toppler

    @entrailbucket said:

    @ArchusMonk said:

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

    I do this fight with a random 3 characters every day, and they also wreck this node. Today I used 2->3 Daken, 3* Torch and 3* High Evolutionary. It's just a really easy fight.

    I guarantee you Namor is faster than anything you’re currently using. By a lot. But you like variety and I like speed as we’ve established long ago, but to say people only think Namor is good because of how he plays with 5* is not totally accurate. Smaller rosters that care about getting things done quickly should be using him.

  • entrailbucket
    entrailbucket Posts: 5,864 Chairperson of the Boards
    edited 25 November 2024, 22:18

    @ArchusMonk said:

    @entrailbucket said:

    @ArchusMonk said:

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

    I do this fight with a random 3 characters every day, and they also wreck this node. Today I used 2->3 Daken, 3* Torch and 3* High Evolutionary. It's just a really easy fight.

    I guarantee you Namor is faster than anything you’re currently using. By a lot. But you like variety and I like speed as we’ve established long ago, but to say people only think Namor is good because of how he plays with 5* is not totally accurate. Smaller rosters that care about getting things done quickly should be using him.

    Eh, maybe! I really don't know what those players look like nowadays, and neither does anybody else here.

    I guess I don't like the idea that these characters are being nerfed at higher star tiers. I like that they do a higher percentage at lower tiers, because it makes them more useful for lower tier players. But they'd be busted as 5* (a fact we can verify by looking at all the 5* players using them as 3* or 4*!).

    I would never, ever run out an Iron May with 20k health on a PvP team, though -- regardless of how strong she makes my other characters. I target those teams because they're incredibly easy to kill. I'd much rather have her at 5*, with a (necessarily) weaker boost, because she'd have enough health to survive one move.

  • WhiteBomber
    WhiteBomber Posts: 377 Mover and Shaker

    @entrailbucket said:

    @ArchusMonk said:

    @entrailbucket said:

    @ArchusMonk said:

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

    I do this fight with a random 3 characters every day, and they also wreck this node. Today I used 2->3 Daken, 3* Torch and 3* High Evolutionary. It's just a really easy fight.

    I guarantee you Namor is faster than anything you’re currently using. By a lot. But you like variety and I like speed as we’ve established long ago, but to say people only think Namor is good because of how he plays with 5* is not totally accurate. Smaller rosters that care about getting things done quickly should be using him.

    Eh, maybe! I really don't know what those players look like nowadays, and neither does anybody else here.

    I guess I don't like the idea that these characters are being nerfed at higher star tiers. I like that they do a higher percentage at lower tiers, because it makes them more useful for lower tier players. But they'd be busted as 5* (a fact we can verify by looking at all the 5* players using them as 3* or 4*!).

    I would never, ever run out an Iron May with 20k health on a PvE team, though -- regardless of how strong she makes my other characters. I target those teams because they're incredibly easy to kill. I'd much rather have her at 5*, with a (necessarily) weaker boost, because she'd have enough health to survive one move.

    When Chasm is there she get's 2! and she is a jerk who doesn't deserve 2 turns... :cry:
    Has Ironman ever fought Magneto? He should disable all Ironpersons abilities.

    Has anyone ascended Namor to 4 yet?

  • entrailbucket
    entrailbucket Posts: 5,864 Chairperson of the Boards

    @WhiteBomber said:

    @entrailbucket said:

    @ArchusMonk said:

    @entrailbucket said:

    @ArchusMonk said:

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

    I do this fight with a random 3 characters every day, and they also wreck this node. Today I used 2->3 Daken, 3* Torch and 3* High Evolutionary. It's just a really easy fight.

    I guarantee you Namor is faster than anything you’re currently using. By a lot. But you like variety and I like speed as we’ve established long ago, but to say people only think Namor is good because of how he plays with 5* is not totally accurate. Smaller rosters that care about getting things done quickly should be using him.

    Eh, maybe! I really don't know what those players look like nowadays, and neither does anybody else here.

    I guess I don't like the idea that these characters are being nerfed at higher star tiers. I like that they do a higher percentage at lower tiers, because it makes them more useful for lower tier players. But they'd be busted as 5* (a fact we can verify by looking at all the 5* players using them as 3* or 4*!).

    I would never, ever run out an Iron May with 20k health on a PvE team, though -- regardless of how strong she makes my other characters. I target those teams because they're incredibly easy to kill. I'd much rather have her at 5*, with a (necessarily) weaker boost, because she'd have enough health to survive one move.

    When Chasm is there she get's 2! and she is a jerk who doesn't deserve 2 turns... :cry:
    Has Ironman ever fought Magneto? He should disable all Ironpersons abilities.

    Has anyone ascended Namor to 4 yet?

    I'm not even close, but I guarantee you the "test" accounts have taken him to 5* already and have all the details.

    Anybody who's in one of those chats care to share with the rest of us?

  • WhiteBomber
    WhiteBomber Posts: 377 Mover and Shaker

    @anyone with that info, do the right thing and share. 3 stars have the potential to leave you with the most ascenders remorse, due to aaall those months and resources invested.

  • MegaBee
    MegaBee Posts: 1,046 Chairperson of the Boards

    Has someone posted ascended stats for Iron May?

  • WhiteBomber
    WhiteBomber Posts: 377 Mover and Shaker

    @MegaBee said:
    Has someone posted ascended stats for Iron May?

    1. Search "Variants" under alliances
    2. Choose the only alliance that shows up
    3. Look at the roster of the 1st commander (still the most ridiculous roster I am aware of)
    4. You will see her there along with the most 550s you've ever seen

    This was easier than finding her and typing out her stats, but I do remember the 1 ability that matters (yellow) drops from 200% increase to like 70% and all of the other percentages drop a lot also. If you want to run her in PVP without Chasm, it might be worth it for the health? the other abilities were stronger, but tiny numbers in comparison to other good 5s.

    Now you share with us Namor3 5star stats please.

  • MegaBee
    MegaBee Posts: 1,046 Chairperson of the Boards

    @WhiteBomber said:

    @MegaBee said:
    Has someone posted ascended stats for Iron May?

    1. Search "Variants" under alliances
    2. Choose the only alliance that shows up
    3. Look at the roster of the 1st commander (still the most ridiculous roster I am aware of)
    4. You will see her there along with the most 550s you've ever seen

    This was easier than finding her and typing out her stats, but I do remember the 1 ability that matters (yellow) drops from 200% increase to like 70% and all of the other percentages drop a lot also. If you want to run her in PVP without Chasm, it might be worth it for the health? the other abilities were stronger, but tiny numbers in comparison to other good 5s.

    Now you share with us Namor3 5star stats please.

    Holy tinykitty!

  • bluewolf
    bluewolf Posts: 5,828 Chairperson of the Boards

    Unless I’m wrong the devs make it impossible to ascend new characters for like the first month because they want to try to assess how they are interacting with other characters.

    So even super whales or cheats can’t ascend Namor yet.

  • entrailbucket
    entrailbucket Posts: 5,864 Chairperson of the Boards

    @bluewolf said:
    Unless I’m wrong the devs make it impossible to ascend new characters for like the first month because they want to try to assess how they are interacting with other characters.

    So even super whales or cheats can’t ascend Namor yet.

    Ack, good call. I forgot that they did that.

  • Daredevil217
    Daredevil217 Posts: 3,968 Chairperson of the Boards

    @bluewolf said:
    Unless I’m wrong the devs make it impossible to ascend new characters for like the first month because they want to try to assess how they are interacting with other characters.

    So even super whales or cheats can’t ascend Namor yet.

    Would we know his ascended stats before his boosted odds go away? It would suck to go "all in" only for that black to cost like 6 AP. Still a great power but not worth the resources to super ascend him.

  • bluewolf
    bluewolf Posts: 5,828 Chairperson of the Boards

    @Daredevil217 said:

    @bluewolf said:
    Unless I’m wrong the devs make it impossible to ascend new characters for like the first month because they want to try to assess how they are interacting with other characters.

    So even super whales or cheats can’t ascend Namor yet.

    Would we know his ascended stats before his boosted odds go away? It would suck to go "all in" only for that black to cost like 6 AP. Still a great power but not worth the resources to super ascend him.

    Boosted odds for new 3s are supposed to last two weeks (hence, end tonight/tomorrow) which is before the ascension unlocks which I think is 4 weeks after release? But may be a few days before that.

  • KGB
    KGB Posts: 3,252 Chairperson of the Boards

    @WhiteBomber said:

    @ArchusMonk said:

    @entrailbucket said:

    @WhiteBomber said:
    It definitely feels intentional now, like they know what they are doing. The 3stars and 4 stars are starting out quite a bit better ability-wise and then when they ascend to 5 they nerf the abilities in favor of the health and match damage.

    Guarantee you will see the same with 3star Agatha. At 3star her passive protect tile increase is 160% at 4star it's 250! Once she hits 5 you bet there's no way it stays that high (its lovely madness how fast it spirals).

    I actually appreciate them making the 3 and 4 stars so strong, it's as though they've been listening to how silly the gap is between 4-5. It gives the smaller roster players a chance to have some more fun. I just wish they didn't nerf them so damn hard when they hit 5. I will delay pushing Darkveil to 5 as long as I can.

    I'm not sure how much fun smaller roster players are having with someone like Namor, Agatha, or even Iron May.

    These characters are perceived as strong because veterans are using them with 5*. The 3* and 4* versions get high percentages because they're meant to be boosting lower-damage powers.

    I do DDQ every day. I’m always looking for faster ways to complete the 3* node. Namor, May, and OR wreck this node, and it’s not OR. It wasn’t nearly this fast with Kang instead of Namor. I am not currently using Namor with 5* though I certainly did have fun in his PVP, so I would certainly expect smaller rosters are enjoying him as well.

    I actually take Namor3 in to PVP just for fun offense. Obviously he's going to get destroyed on defense, but holy Atlantis does he make a great partner, even at 3star.

    Run Namor, IronMay and Ghost2099 in high level PVE once and just watch the 100's of thousands of health disappear.

    Just did 25 wins in the Marvel Rivals PvP in record time using him (L210 before boost) with Grocket/Mantis (both at 370). The health just melts off the enemies if you get any kind of multiple match/cascade in the bottom 5 rows.

    I put Leapfrog on Mantis to protect him from being one shotted on defense and equipped him with Lucky to provide lots of free healing when matching Grockets strikes (AI support Grocket to make more strikes and make sure all his strike damage keeps getting divided among remaining strikes when they get matched).

    He's crazy good.

    KGB