Never mind, nothing to see here, these are droids you're looking for
andrewvanmarle
Posts: 978 Critical Contributor
Edit:
original title: Two cards in midnight hunt that might pose a problem:
Both cards aren't the problems i expected, thanks to @shteev aka @critman for testing.
--------
Spell Queller and Sludgemonster (SQ and SM)
-Spellqueller disables the most expensive creature or support at ETB. There is no end to this disable, it lasts till the end of the game
-Sludgemonster turns a creature into a base 2/2 with no evergreens. There is no end to that either, it lasts till the end of the game
For both cards that means that destroying or exiling that card doesn't end the effect, there is no other stipulation that will end the effect.
The only way to end the effect is to destroy your own creature or support (in the case of Spell Queller).
This essently is an efffect where there are almost no answers to: There are one or two black and one blue spells that allow destroying your own creature while destroying your own suppport (without trying to match it to death) is impossible.
This kind of effect doesn't take into account that wie only have 3 creature slots and each creature after the first is considered to be the same creature (or support)
This can result in unfun and frustrating gameplay, where you can get bogged down without any type of answer.
I suggest to add something to the effect that would either undo it after SQ or SM leave play or that the effect is undone when reinforcing the affected creature or support.
@Oktagon_Support
Would you mind asking the dev team about this? maybe they can still add something to the cards before release?
original title: Two cards in midnight hunt that might pose a problem:
Both cards aren't the problems i expected, thanks to @shteev aka @critman for testing.
--------
Spell Queller and Sludgemonster (SQ and SM)
-Spellqueller disables the most expensive creature or support at ETB. There is no end to this disable, it lasts till the end of the game
-Sludgemonster turns a creature into a base 2/2 with no evergreens. There is no end to that either, it lasts till the end of the game
For both cards that means that destroying or exiling that card doesn't end the effect, there is no other stipulation that will end the effect.
The only way to end the effect is to destroy your own creature or support (in the case of Spell Queller).
This essently is an efffect where there are almost no answers to: There are one or two black and one blue spells that allow destroying your own creature while destroying your own suppport (without trying to match it to death) is impossible.
This kind of effect doesn't take into account that wie only have 3 creature slots and each creature after the first is considered to be the same creature (or support)
This can result in unfun and frustrating gameplay, where you can get bogged down without any type of answer.
I suggest to add something to the effect that would either undo it after SQ or SM leave play or that the effect is undone when reinforcing the affected creature or support.
@Oktagon_Support
Would you mind asking the dev team about this? maybe they can still add something to the cards before release?
1
Comments
-
andrewvanmarle said:Spell Queller and Sludgemonster (SQ and SM)
-Sludgemonster turns a creature into a base 2/2 with no evergreens. There is no end to that either, it lasts till the end of the game1 -
I missed that actually, you are quite right.
I never had that played against me, so I didn't consider it...1 -
It's not about nerfing such a card to death, but I do think it should have an answer....
Ah well, let see how it goes in actual play.....0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements