Srheer0 said: BlixTheFrog said: I'm also wondering if she's considered a mutant (ie Apocalypse's non-stun ability). Nope. Her afflilations don't say mutant anywhere. Which is for balance purposes.
BlixTheFrog said: I'm also wondering if she's considered a mutant (ie Apocalypse's non-stun ability).
HoundofShadow said: The other assumption is all are based on 30 aps. 85, 680 is the cap for 550 Okoye's damage boost. 1% difference can be big because it translate to an extra 30%. It's worth it if someone can do at least 58,000 damage. I wonder if it stacks with DP's Penance Fare. I think he could achieve 58,000 damage with it easily. After looking at all the other 5*, no one can deal out such organic power damage as of now. It might be something worth pondering on 2 or 3 years later. I think yellow would be my choice to hold since it's more of a "non-aggressive" colour.Okoye is also good if her hits are dealt out individually. That's a minimum of 5 individual hit against iHulkoye.I think I would agree 4/4/5 is better for most of the fights now.
HoundofShadow said: Do they stack or will they choose whichever is higher? Okoye's and Apocalypse's don't stack at all. However, theirs are hard numbers, whereas SW's is based on a certain %.I think we'll see videos pretty soon.
Pantera236 said: Sorry to bug you again lol, but is her level 450 match damage from Colossus too?
LakeStone said: Pantera236 said: Sorry to bug you again lol, but is her level 450 match damage from Colossus too? We updated the stats just now, thanks for catching that!
BlixTheFrog said: HoundofShadow said: Do they stack or will they choose whichever is higher? Okoye's and Apocalypse's don't stack at all. However, theirs are hard numbers, whereas SW's is based on a certain %.I think we'll see videos pretty soon. I’m curious, what happens then when you have Okoye and Apo ? The biggest boost is selected ?
supergarv said: LakeStone said: Pantera236 said: Sorry to bug you again lol, but is her level 450 match damage from Colossus too? We updated the stats just now, thanks for catching that! Her stats are still wrong.
Bad said: It will boost an active power for a great amount, but man! after firing that the boost is lost. Or it can be applied on a passive for juicy outcomes.
KGB said: You can apply WTMR to any color of your choice. It doesn't have to be a color you plan to fire a power in. So if you have say 15 black you can apply WTMR to Black and get +75% damage (15x5) on any power fired (Yellow, Green, Blue, Purple, Red, TU). The only question is what happens when you fire Black, does it add the boost before or after it removes the AP.Presumably WTMR's boost remains in effect for the rest of the battle on Black unless you decide to change colors by casting it again and select a different color (it's not stated whether you can cast a 2nd time and select another color but there is no reason to think you can't). KGB
Pantera236 said: There is no repeater tile associated with WTMR, it becomes chaos magic with no sign of being able to revert back to WTMR
Bad said: Now Im curious to see how that will be highlighted in the game without repeaters nor anything.