DAZ0273 said: Polaris/Medusa/BRB is a tough team as Medusa has a 2 in 3 chance of feeding Bill & Lorna green and blue AP as well as the healing and all the shields.
Michael1957 said: DAZ0273 said: Polaris/Medusa/BRB is a tough team as Medusa has a 2 in 3 chance of feeding Bill & Lorna green and blue AP as well as the healing and all the shields. On the contrary, Hulkoye takes the first two out usually in 2-3 turns. Add a stunner and BRB dies right after that
Vhailorx said: wymtime said: After playing him in Introducing Scorpions red is pretty bad. This will only be good with Goons like mindless ones who put out a CD each turn.for his animations I will give them a solid B+. Green is solid with shooting his stinger and the bubbles for poison effect. Purple multiple attacks is solid, red is meh just a yell. Was this ever really in doubt? We have several proc-on-enemy-cast passives in the game already, and they are all basically only useful against goons or on pvp defense (though thy can be pretty good in those specific scenarios). I don't think I ever expected scorpion's red to be any different.
wymtime said: After playing him in Introducing Scorpions red is pretty bad. This will only be good with Goons like mindless ones who put out a CD each turn.for his animations I will give them a solid B+. Green is solid with shooting his stinger and the bubbles for poison effect. Purple multiple attacks is solid, red is meh just a yell.
supergarv said: The purple yields 9AP per kill. I can‘t believe this is intended and will be nerfed. If not, okoye and scorpio will tear through wave nodes maybe ecen in CL10. You get flooded with purple.
DAZ0273 said: The purple is insane and lots of fun I must admit.
wymtime said: Vhailorx said: wymtime said: After playing him in Introducing Scorpions red is pretty bad. This will only be good with Goons like mindless ones who put out a CD each turn.for his animations I will give them a solid B+. Green is solid with shooting his stinger and the bubbles for poison effect. Purple multiple attacks is solid, red is meh just a yell. Was this ever really in doubt? We have several proc-on-enemy-cast passives in the game already, and they are all basically only useful against goons or on pvp defense (though thy can be pretty good in those specific scenarios). I don't think I ever expected scorpion's red to be any different. I wanted to give him a play test first. In the wave node unlocked today his red and purple were very good as purple would kill 1-2 goons per cast. The goons were low level. If you use an Okoye boost he could be useful when boosted in wave nodes. Being able to fire that Purple multiple times in a row could be useful.is he good overall no can he be useful with Okoye’s massive boost yes. Will he be the fastest team in PVE against goons probably not but you could have fun with him if you like the character.against tile movers he is pretty useless
Vhailorx said: [...]It's also amusing that demi is now so clearly designing characters about damage boosters. [...]
[...]It's also amusing that demi is now so clearly designing characters about damage boosters. [...]
ThaRoadWarrior said: If this was a 5* power, He'd be a fun anti-hulk solution. I tried facing down an iHulk team with the loaner in STing Theory to see if Okoye boosting/Heimdall cheapening him could make for an iHulk infinite Death Loop, but he just got green doored like immediately and it was over before it started.
Michael1957 said: ThaRoadWarrior said: If this was a 5* power, He'd be a fun anti-hulk solution. I tried facing down an iHulk team with the loaner in STing Theory to see if Okoye boosting/Heimdall cheapening him could make for an iHulk infinite Death Loop, but he just got green doored like immediately and it was over before it started. I tried a Heimdall- Okoye team up and it works nicely against 98% of teams