**** Shuri (Master Engineer) **** Updated (1/4/19)
Brigby
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Hi Everyone,
"As the head of the Wakandan Design Group, Shuri designs and builds futuristic tech, such as the Black Panther suit, with Vibranium mined from the Great Mound.
She is an innovator, intelligent beyond her years, and always ready to give her big brother, T'Challa, a hard time."
(Abilities listed at level 270, Power Level 5)
13,995 Health
85 | 74 | 65 | 43 | 13 | 12 | 11 | 4.0x
Vibranium Tech - Passive
Shuri deploys Vibranium tech of her own invention to hinder her enemies and enhance her allies. As long as there are 6 Fortified tiles on the board, enemy powers cost 2 AP more and friendly powers cost 1 AP less (to a minimum of 3.)
Shuri lets loose a blast from her gauntlets, knocking enemies away. Deals 1028 damage and destroys 5 random tiles. If this power destroys a Fortified tile, stun the enemy for 1 turn(s). Destroyed tiles deal damage but do not generate AP.
Shuri harnesses the raw power of Vibranium to bolster her allies' offenses. Fortifies up to 2 friendly Special or basic tiles, and removes a random enemy Fortified Special tile.
(PASSIVE) Whenever you match a Fortified tile, deal 307 damage.
What do you think is Shuri's best build? Vote down below!
"As the head of the Wakandan Design Group, Shuri designs and builds futuristic tech, such as the Black Panther suit, with Vibranium mined from the Great Mound.
She is an innovator, intelligent beyond her years, and always ready to give her big brother, T'Challa, a hard time."
4 Star Rarity (Legendary)
Heroes
Heroes
(Abilities listed at level 270, Power Level 5)
13,995 Health
85 | 74 | 65 | 43 | 13 | 12 | 11 | 4.0x
Vibranium Tech - Passive
Shuri deploys Vibranium tech of her own invention to hinder her enemies and enhance her allies. As long as there are 6 Fortified tiles on the board, enemy powers cost 2 AP more and friendly powers cost 1 AP less (to a minimum of 3.)
- (Level 2) ...friendly powers cost 2 AP less...
- (Level 3) ...there are 5 Fortified tiles...
- (Level 4) ...enemy powers cost 3 AP more...
- (Level 5) ...friendly powers cost 3 AP less...
Shuri lets loose a blast from her gauntlets, knocking enemies away. Deals 1028 damage and destroys 5 random tiles. If this power destroys a Fortified tile, stun the enemy for 1 turn(s). Destroyed tiles deal damage but do not generate AP.
- (Level 2) Deals 1840 damage...
- (Level 3) Deals 2381 damage...stun the enemy for 2 turn(s).
- (Level 4) Deals 4004 damage...
- (Level 5) Deals 6980 damage...stun the enemy for 3 turn(s).
Shuri harnesses the raw power of Vibranium to bolster her allies' offenses. Fortifies up to 2 friendly Special or basic tiles, and removes a random enemy Fortified Special tile.
(PASSIVE) Whenever you match a Fortified tile, deal 307 damage.
- (Level 2) Fortifies up to 3 friendly...deal 397 damage.
- (Level 3) Fortifies up to 4 friendly...
- (Level 4) Fortifies up to 5 friendly...deal 813 damage.
- (Level 5) Fortifies up to 6 friendly...deal 1752 damage.
What do you think is Shuri's best build? Vote down below!
**** Shuri (Master Engineer) **** Updated (1/4/19) 31 votes
0
Comments
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Looking forward to champ this one.0
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5/3/5Why doesnt she have the power: “WHAT ARE THOSE?!” :-(2
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5/5/3Or a Heal that's named "Fixing Broken White Boys"
1 -
5/3/5Has anyone tested to see if her red enemy AP increase stacks on Peggy's yellow passive? Or her red friendly decrease stack with SL's yellow passive? I'm assuming it doesn't stack0
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5/3/5Punisher5784 said:Has anyone tested to see if her red enemy AP increase stacks on Peggy's yellow passive? Or her red friendly decrease stack with SL's yellow passive? I'm assuming it doesn't stack
Her red power also fortifies countdown & repeater tiles which is nice.
2 -
sinnerjfl said:Punisher5784 said:Has anyone tested to see if her red enemy AP increase stacks on Peggy's yellow passive? Or her red friendly decrease stack with SL's yellow passive? I'm assuming it doesn't stack
Her red power also fortifies countdown & repeater tiles which is nice.0 -
No I think it says a minimum of 3 ap on both of their powers, I would assume even with the stacks it would cap at 3. If that is not the case I have a feeling a nurf might be coming that would be crazy. Pair those two with Agent venom a 1 ap attack for 5k, a few others would be crazy as well OML's yellow after he pops his claws are another that would be instantly broken. Please let if know if those two (4Star Lord and Shuri) can actually get cost under 3.0
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5/3/5It stacks but the lowest an ability can cost is 3 AP (as stated in the blue ability's description).
Tested that too, an ability wont cost under 3 AP.0 -
That what I figured it would be insane otherwise.0
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3/5/5Voting 3/5/5. It's impossible to keep 5 fortified tiles on the board, and I have enough trouble even regularly getting enough red to use it to make tiles. She needs to be paired with someone like 5HE or 4Cage to get use out of her passive before even considering another build.
On the plus side, her green hits like a mack truck, well worth putting 5 into.2 -
Akari said:Voting 3/5/5. It's impossible to keep 5 fortified tiles on the board, and I have enough trouble even regularly getting enough red to use it to make tiles. She needs to be paired with someone like 5HE or 4Cage to get use out of her passive before even considering another build.
On the plus side, her green hits like a mack truck, well worth putting 5 into.
I have both her and Panther champed and am trying to think of strong teams for both. So any suggestions are appreciated!0 -
The ability to reduce the cost of black powers (among all other colors) is pretty crazy.
Getting Gamora's black down to a cost of 6 and her blue stun to 3 AP? Amazing.
Also looking forward on the 5* front. Gladiator Thor in god mode, making his yellow cost 6 initially, then 9 for the insane Raging fire damage after getting some of those protect tiles out.
Too bad she will not work with Gambit well due to not being able to play her red at all.
Also, Th5nos, Carol, Shuri. Play red once you have 9 green, 3 yellow. Fire off Come & Get Me, then Carol's yellow to instantly resolve the CD to down the entire enemy team (ensure they are all low enough). No Court Death damage.0 -
Akari said:Voting 3/5/5. It's impossible to keep 5 fortified tiles on the board, and I have enough trouble even regularly getting enough red to use it to make tiles. She needs to be paired with someone like 5HE or 4Cage to get use out of her passive before even considering another build.
On the plus side, her green hits like a mack truck, well worth putting 5 into.
I played her with Rogue who siphoned red and it was hilarious because one red match gave 6 AP which was enough for more fortified tiled. Gets pretty crazy. I haven’t tried any build outside 5/3/5. I agree her green has a nice punch at 5, but it’s hard giving up 5 in red/blue.
I feel ME Hulk is a great partner. Provides actives in Yellow/Purple, Yellow pops out the necessary 5 fortified tiles and Shuri can lower the cost of his expensive powers. Just need a good third to cover black/blue and maybe green if you keep shuris at 3. Vulture is the obvious best candidate for those colors, but Fist, Punisher, Kate, Mordo and Gamora all work too.0 -
OJSP said:Daredevil217 said:
Just need a good third to cover black/blue and maybe green if you keep shuris at 3.
I think Shuri, Luke Cage, and Mr F can be quite a good combo too.
3 AP Blue
5 AP Green (he gets 3 or 4 from casting Blue)
9 AP Black (he gets 3 or 4 from casting Green)1 -
Daredevil217 said:Akari said:Voting 3/5/5. It's impossible to keep 5 fortified tiles on the board, and I have enough trouble even regularly getting enough red to use it to make tiles. She needs to be paired with someone like 5HE or 4Cage to get use out of her passive before even considering another build.
On the plus side, her green hits like a mack truck, well worth putting 5 into.
0 -
Was able to champ Shuri and have been able to try her out a bit in SHIELD Simulator. Very impressive. Have to agree that red needs to be 5 since it fuels both her other Powers. After that it's a question of whether you need her to deal damage with green or if the additional AP cost manipulation is a better investment.
Been using her with Hawkeye and Coulson and it's hilarious. It's a bit of a race at first - fire off Arrows as soon as you can to get countdowns on the board, but once you are able to fire Shuri's red it's pretty much game over since it drops Hawkeye's Arrows to 3 blue AP. 5 green for Shuri helps quite a bit in that team.
2 -
5/3/5Yeah. This character is a MUST USE with fortified characters. I just champed her today and with MrF, they’re insane. Casting VV makes Reeds Flexibility cost 4AP. A 3 turn stun that puts fortified shields on the field anywhere you want for 4 AP? And you’re gonna probably match the 2 fortified tiles on casting so that’s over 3500 damage with VV and if you have Imaginaut on the field and it’s a red/yellow/green match, then tack on another 1000 per match.
Ive been using them with MEH but I’m gonna try 4Cage for a little bit and see how that goes. The power of Cage’s uncapped H4H power with this team sounds too good not to try.2 -
She was also made for Avengers Tower, I just wish I could finish getter her covers she is a really solid 4. Her, Cage and Iron Fist or 4BP will be killer.0
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Hahaha, just champed her and she absolutely wrecks face with Hawkeye/Coulson. So many win conditions. Once you fire her red, there's the obvious max blue, Out of Arrows. There's also the massive amount of red Hawkeye generates, so you can cover the board in fortified tiles and use Shuri's green to permastun. Then underrated is Coulson's purple costing 5, as it can winfinite with it recharging 5 more purple. If you get good with it, you're generating 5 AP in two colors. Of course most matches are a combination of these.
I was having so much fun with it, I ended up climbing to 2000 in sim with it just now. Hahahaha.5 -
Tiger Wong said:Yeah. This character is a MUST USE with fortified characters. I just champed her today and with MrF, they’re insane. Casting VV makes Reeds Flexibility cost 4AP. A 3 turn stun that puts fortified shields on the field anywhere you want for 4 AP? And you’re gonna probably match the 2 fortified tiles on casting so that’s over 3500 damage with VV and if you have Imaginaut on the field and it’s a red/yellow/green match, then tack on another 1000 per match.
Ive been using them with MEH but I’m gonna try 4Cage for a little bit and see how that goes. The power of Cage’s uncapped H4H power with this team sounds too good not to try.
I tried IM40 instead of MEH Hulk and one recharge gives you a pretty easy winfinite if you use your blue correctly. It’s kind of slower as you are relying mostly on VV damage to kill off the opponent. Also any Reed team will suck on defense. But this may be the most healthpack savingest team in the tier between the winfinite poential and strong protects (barring you can avoid rocket teams... yeah right).0
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