Wombat's Super Fun MtGPQ Card Showdown

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Comments

  • Furordraco
    Furordraco Posts: 142 Tile Toppler
    Hmm lemme try.

    I play Lurking Chupacabra 4/5 that gives -3-3 to the first creature of an opponent when I explore with a creature

    Board status:

    Lurking Chupacabra
  • HypnoticSpecter
    HypnoticSpecter Posts: 190 Tile Toppler
    I cast Tezzeret's Ambition. Plus 9 points.

    No board.

    25 points.
  • Thuran
    Thuran Posts: 456 Mover and Shaker
    I cast Pirate's prize, draw 2, find treasure +6

    8 points

    Board:
    3 treasures


  • Thuran
    Thuran Posts: 456 Mover and Shaker
    edited February 2018
    Since we are missing some rules, here are my suggestions

    - discard: causes a player to lose 3 points per card, same points as drawing them.

    -gem changing: gives 2 points per gem changed.

    - explore: player chooses +x/+x or change x gems.

    - treasure; can be "cashed in", same as in paper, for a one time 3 point gain. Player has to chose if he wants points now, or keep them for synergies.

    - counter spells: targeted player can't cast ANY card of the countered type next turn. So cancel causes you to effectively miss a turn, but does not gain the caster any points.

    - " last" cycle; you get the effect, but you cannot gain ANY POINTS IN ANY WAY during the following turn.

    - cost increase or decrease: changes the cost by that many points until the player has cast a card of that type. e.g harbinger bouncing a creature causes the next creature cast to cost -6 points, until that player casts a creature

    What do you think?


  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    Thuran said:
    Not dure what it dies, but ill play contract killing on Khurrams 3/3.

    Generate 2 treasures

    Status:
    2 points
    2 treasures
    yeah, if you cast a spell that destroys a creature, that creature is dead
  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    I play firefiend elemental

    httpsd3gocomwp-contentuploadscardsmtgpqorigins_new160300jpg

    swings for 2 damage.  I get 2 points! *wooooo*

    Board state.

    Firefiend elemental.

    Total Points: 9
  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    edited February 2018
    Thuran said:
    Since we are missing some rules, here are my suggestions

    - discard: causes a player to lose 3 points per card, same points as drawing them.

    -gem changing: gives 2 points per gem changed.

    - explore: player chooses +x/+x or change x gems.

    - treasure; can be "cashed in", same as in paper, for a one time 3 point gain. Player has to chose if he wants points now, or keep them for synergies.

    - counter spells: targeted player can't cast ANY card of the countered type next turn. So cancel causes you to effectively miss a turn, but does not gain the caster any points.

    - " last" cycle; you get the effect, but you cannot gain ANY POINTS IN ANY WAY during the following turn.

    - cost increase or decrease: changes the cost by that many points until the player has cast a card of that type. e.g harbinger bouncing a creature causes the next creature cast to cost -6 points, until that player casts a creature

    What do you think?


    I like your ideas!  I'm definitely going to add the discard, treasure, bounce.  Going to have a gain 3 instead of lose 3 for discard, as it's easier for the player who cast the discard spell to gain the points than it is to make sure every other player participating subtracted the points they were supposed to lose).  Gem changing 1 point per gem, otherwise it would be super easy to abuse common gem changing cards for an easy 1-turn 4-8 points.

    Didn't even think about cycling, since the 3 points is a substitute for a card draw, they don't actually get another card, I'm okay with letting them have the 3 points.  There are more efficient ways of getting points with the cards we still have.
  • HypnoticSpecter
    HypnoticSpecter Posts: 190 Tile Toppler
    I play Healing Hands, plus 8 points.

    No board.

    33 points.
  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    I play Healing Hands, plus 8 points.

    No board.

    33 points.
    clever ;)
  • Thuran
    Thuran Posts: 456 Mover and Shaker
    edited February 2018
    Thuran said:
    Not dure what it dies, but ill play contract killing on Khurrams 3/3.

    Generate 2 treasures

    Status:
    2 points
    2 treasures
    yeah, if you cast a spell that destroys a creature, that creature is dead
    Meant not sure what treasure do xD

    I set the ramp at 2 points, in order to make it a real choose between +1+1 (1 point), and gem changing (2 points). Also, having a full power hour of revelation give 30 mana for a cost of 25 seems about right :) but I do get that common gem changers would be super powerful.


  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    Thuran said:
    Thuran said:
    Not dure what it dies, but ill play contract killing on Khurrams 3/3.

    Generate 2 treasures

    Status:
    2 points
    2 treasures
    yeah, if you cast a spell that destroys a creature, that creature is dead
    Meant not sure what treasure do xD
    oooh, I added what treasure do to the rules on page 1 (going off what I thought was your idea at the time lol).  Hope that helps clarify things :)
  • Thuran
    Thuran Posts: 456 Mover and Shaker
    Turn: 

    Cycle renewed faith, draw a card+6 life = 9 points

    17 points

    Board: 
    3 treasures
  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    Turn:

    httpsmtgpqinfoassetspackskaladesh162468png

    I cast pressure point, Disabling Lurking Chupacabra for 1 turn, and I draw a card.  My firefiend elemtal swings for 2.

    (half points of 4/5) 2 + 3 (pts from card draw) + 2 (from creature attack) = 7

    Total points: 16
  • HypnoticSpecter
    HypnoticSpecter Posts: 190 Tile Toppler
    I play Sheer Drop with awaken, killing @Furordraco 's disabled Lurking Chupacabra for 2 points. I get 3 1/1 elementals with haste and attack.

    Board:
    3/3 elemental

    38 points.