notamutant wrote: Thanks Cthulu.https://youtu.be/fS-qaj48MYs Character analysis video. As has already been said elsewhere, he is pretty awesome. Note he does not activate his passive twice in a row if it kills someone.
Cthulhu wrote: I'll add 3 star Thanos and Captain Marvel (Carol Danvers) tomorrow. So sorry for the delay! Not only were we swamped with tons of work before the holidays, but we got back to a flooded office, so swamped with actual water when we got back!
Cthulhu wrote: 72/78/85/65/12/13/4.0x
DeNappa wrote: After playing a match with my 1 cover Thano5 (0/1/0), I realized he's not a very good matchup with characters that place a 'repeatable countdown'. I paired him with 3* Blade, and I had his nightstalker countdown tile out. After firing Thanos's purple power, when it was my turn again Blade's countdown triggered, but instead of upping the count back to 1, the tile resolved instead. Still, I'm not sure... should this be considered a bug? Sure, Thanos prevents tiles from being 'changed or destroyed unless by matching', but countdown tiles still count down, so why can the countdown not be reset to 1?
Polares wrote: Well after playing with him in a couple of PVPs now that I have him champed I have to say that I am a bit underwhelmed. He is very good, top tier, but not as good as I thought (not the best 5). The problem is basically his green. His black is his best power, it is really really good, purple can be really convenient sometimes, specially against OML or PH but the extra match damage is not that great, but his green most of the time gets matched away, 3 turns is A LOT. Green it is also a bit dangerous because forces him to be in front (with no damage reduction). I guess 20k AoE was too good for 12, they had to make it a 3 turn countdown. Even firing it after black, it gets matched A LOT. AI is very lucky matching it, it is amazing how good it is specially when we know that it doesn't try to match countdown tiles on purporse. It is a big deal that you can't select where the tile it is going to be placed or that it doesn't go to 2 turns at 5 covers. These countdown powers are very unreliably. And at least in slice 4 he is no deterrent, I have been hit as much as with other 5 teams. I guess in 5 land there are no deterrents, if you are worth the points, you will be hit and that's it. I want to try him with GG, but I still need one cover more for GG to max him. Right now, even though they share a lot of colors, if you pair him with BBolt (which is still probably the best 5 of all) you can kill the other team fastest than with any other team, but you need to boost so you can easily fire the strongest version of BBolts green fast, so for climbing probably OML, IM46 or GG are better partners. I would like to hear opinions from other 5 land users, but lately they are not posting that much... PS: In the end I guess this is good, I guess my expectations were too high with him because I LOVE the character, but it certainly is not broken in any way (and when it was released, I thought he might be broken/OP).
bigsmooth wrote: DeNappa wrote: After playing a match with my 1 cover Thano5 (0/1/0), I realized he's not a very good matchup with characters that place a 'repeatable countdown'. I paired him with 3* Blade, and I had his nightstalker countdown tile out. After firing Thanos's purple power, when it was my turn again Blade's countdown triggered, but instead of upping the count back to 1, the tile resolved instead. Still, I'm not sure... should this be considered a bug? Sure, Thanos prevents tiles from being 'changed or destroyed unless by matching', but countdown tiles still count down, so why can the countdown not be reset to 1? I think this is because the game treats that type of countdown tile as resolving, then separately "placing" a new CD tile in the same spot on the board. Rarely, this is also seen when a character with color-changing powers (e.g. Iceman) changes the color of a CD like Nightstalker or Flame Jet - when the CD "expires", it changes back to the original color. So technically it's behaving as expected, because Thanos is preventing the "new" CD from being placed. Whether that's the intended behavior is a different question.
fight4thedream wrote: My only gripe with his purple ability is that certain abilities like Psychic Rapport will not be fired off while his Infinite Power tile is active (although IM Girl Friday does trigger). Instead the AI will store the AP and wait until the cd tile has resolved to use the ability. So it gets confusing which abilities will trigger while the tile is active and which will not.
Marc Spector wrote: Good discussion, everyone. fight4thedream wrote: My only gripe with his purple ability is that certain abilities like Psychic Rapport will not be fired off while his Infinite Power tile is active (although IM Girl Friday does trigger). Instead the AI will store the AP and wait until the cd tile has resolved to use the ability. So it gets confusing which abilities will trigger while the tile is active and which will not. I think the ongoing experimentation with his purple will lead to some interesting combos down the road as people figure out what works well (or not-so-well) with it. E.g. - I was playing my Thanos alongside OML the other day, and hadn't at all considered (until it happened) that having Thanos' purple down would prevent OML's (transformed) black from removing his own strike tiles. The tradeoff was not getting the bonus damage from those friendly strikes being destroyed, but having them stick around on the board was better value in the long term. So, I look forward to people figuring out further interesting uses for him, with either existing or future characters he may have a good synergy with!
eidehua wrote: Marc Spector wrote: Good discussion, everyone. fight4thedream wrote: My only gripe with his purple ability is that certain abilities like Psychic Rapport will not be fired off while his Infinite Power tile is active (although IM Girl Friday does trigger). Instead the AI will store the AP and wait until the cd tile has resolved to use the ability. So it gets confusing which abilities will trigger while the tile is active and which will not. I think the ongoing experimentation with his purple will lead to some interesting combos down the road as people figure out what works well (or not-so-well) with it. E.g. - I was playing my Thanos alongside OML the other day, and hadn't at all considered (until it happened) that having Thanos' purple down would prevent OML's (transformed) black from removing his own strike tiles. The tradeoff was not getting the bonus damage from those friendly strikes being destroyed, but having them stick around on the board was better value in the long term. So, I look forward to people figuring out further interesting uses for him, with either existing or future characters he may have a good synergy with! Interesting.. wonder if this works for nova too?