Quebbster wrote: So it's not strange that two-star players end up with CP, and there's really nothing to spend it on other than legendary tokens. Then again some of these guys don't have any fourstar characters on their roster, so I assume they buy legendary tokens just hoping for fivestars and Selling any fourstar covers.
Magic wrote: In theory scaling should solve this.... as much as I hate scaling. I guess it's not really doing it's job. As it is now it's rather punishing the veterans. However from coin perspective - they have to give 5* to noobs as otherwise they would not stick to the game. They would see a mountain that you can't climb ever (all 2 - 3 - 4* - that is a lot of covers). So having some 5* they can use right away keeps the interest in the game.
Chrono_Tata wrote: Quebbster wrote: So it's not strange that two-star players end up with CP, and there's really nothing to spend it on other than legendary tokens. Then again some of these guys don't have any fourstar characters on their roster, so I assume they buy legendary tokens just hoping for fivestars and Selling any fourstar covers. Actually, they could also spend 20 CP to buy specific 3-star covers, which for 2-to-3-star transitioners I think is a much better way to spend CP than buying legendary tokens. With the right 3-stars cover maxed and levelled that's going to help them with progressing a lot.
Polares wrote: It is not just 5s, it is also 4s. A lot of people start selling their 2s and 1s even when they have not yet levelled them. Why level a 15 level 2 if you get a 70 level 4. This is something I have seen a lot when we get new members in our alliance. People doesn't have a clear understanding on how they should progress in the game. They get a lot of 3s and 4s in the first months, and people doesn't want to buy 50 roster positions straight away, so they sell 2s and 1s, because 3s and 4s are better, even though they just have one or two covers of those. People that start in the game should only win 1s and 2s for a while, then start winning 3s and finally 4s and 5s (those two can go together I guess). I hope Shield Rank and Clearance help with these, because I imagine a lot of people will stop playing when they don't know how to progress anymore.
Vhailorx wrote: Except for a maybe very few high priority covers, I don't know that it's ever worth buying a 3* cover. It will never be more than 40 days before a cover for any given character rolls around again in DDQ. The opportunity cost is pretty high.