**** Ant-Man (Scott Lang) ****
Nonce Equitaur 2
Posts: 2,269 Chairperson of the Boards
Edit IceIX: Character preview time! While Nonce's post was close to the mark, I figured I'd clear up some of the abilities a little. Just for the record. As per usual, this is pre-release stuff, so take it with a pinch of salt. Or sugar, if you're an ant. Or maybe salt. Do ants eat salt?
[anchor=antman4]Ant-Man (Scott Lang)[/anchor]
4 Star Rarity (Legendary) Discussion link. Wiki link
At Max Level: HP: 14890 Tile Damage: 64/10/73/82/11/11/3.0x
Ant-Man uses Pym Particles to shrink down and cause pint-sized chaos. Creates a Purple Trap tile that creates 2 strength 26 Purple Attack tiles each turn. While this Trap tile is on the board, this power becomes Grow.
Ant-Man hops on the back of Ant-Thony and infiltrates the enemy's base to stage a miniature heist. Creates a 3-turn Blue Countdown tile that steals 1 enemy Attack, Protect or Strike tile every turn. While this Countdown tile is on the board, this power becomes Grow.
Ant-Man commands an army of ants to swarm his foes, biting them all over. Creates 3 3-turn Red Countdown tiles that each create a strength 23 Yellow Strike tile. (PASSIVE) At the beginning of each turn, deal 46 damage for each Ants! Ants! Ants! tile.
Ant-Man leaps towards his enemy, restoring himself to full-size in midair to deliver a haymaker. Remove all Pym Particles & Small Time Crooks tiles and deal 1233 damage to the target. This power returns to its previous ability.
Nonce's golden older post:
[anchor=antman4]Ant-Man (Scott Lang)[/anchor]
4 Star Rarity (Legendary) Discussion link. Wiki link
At Max Level: HP: 14890 Tile Damage: 64/10/73/82/11/11/3.0x
Ant-Man uses Pym Particles to shrink down and cause pint-sized chaos. Creates a Purple Trap tile that creates 2 strength 26 Purple Attack tiles each turn. While this Trap tile is on the board, this power becomes Grow.
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Level 2: Creates 2 strength 43 Attack tiles each turn.
Level 3: Creates 2 strength 55 Attack tiles each turn.
Level 4: Creates 3 strength 55 Attack tiles each turn.
Level 5: Creates 3 strength 85 Attack tiles each turn.
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Level 3: Creates 2 strength 109 Attack tiles each turn.
Level 4: Creates 3 strength 109 Attack tiles each turn.
Level 5: Creates 3 strength 171 Attack tiles each turn.
Ant-Man hops on the back of Ant-Thony and infiltrates the enemy's base to stage a miniature heist. Creates a 3-turn Blue Countdown tile that steals 1 enemy Attack, Protect or Strike tile every turn. While this Countdown tile is on the board, this power becomes Grow.
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Level 2: Creates a 4 turn Countdown tile.
Level 3: Creates a 5 turn Countdown tile.
Level 4: Steals 2 enemy Strike, Protect, or Attack tiles every turn.
Level 5: Steals 3 enemy Strike, Protect, or Attack tiles every turn.
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Level 3: 5 turn Countdown tile, steals 1 special tile.
Level 4: 5 turn Countdown tile, steals 2 special tiles.
Level 5: 5 turn Countdown tile, steals 3 special tiles.
Ant-Man commands an army of ants to swarm his foes, biting them all over. Creates 3 3-turn Red Countdown tiles that each create a strength 23 Yellow Strike tile. (PASSIVE) At the beginning of each turn, deal 46 damage for each Ants! Ants! Ants! tile.
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Level 2: Creates 3 Countdown tiles that create strength 28 Strike tiles. Ant-Man deals 69 damage per tile each turn.
Level 3: Creates 3 Countdown tiles that create strength 32 Strike tiles. Ant-Man deals 97 damage per tile each turn.
Level 4: Creates 4 Countdown tiles that create strength 37 Strike tiles. Ant-Man deals 97 damage per tile each turn.
Level 5: Creates 5 Countdown tiles that create strength 46 Strike tiles. Ant-Man deals 133 damage per tile each turn.
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Level 3: 3 Countdown tiles, strength 63 Strike tiles. 189 damage per tile each turn.
Level 4: 4 Countdown tiles, strength 72 Strike tiles. 189 damage per tile each turn.
Level 5: 5 Countdown tiles, strength 90 Strike tiles. 261 damage per tile each turn.
Ant-Man leaps towards his enemy, restoring himself to full-size in midair to deliver a haymaker. Remove all Pym Particles & Small Time Crooks tiles and deal 1233 damage to the target. This power returns to its previous ability.
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Level 2: 1726 damage
Level 3: 2219 damage
Level 4: 3206 damage
Level 5: 5179 damage
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Level 3: 4397 damage
Level 4: 6352 damage
Level 5: 10261 damage
Nonce's golden older post:
Putting this up here until we find out more. Perhaps IceIX can at least let us know the star count.
[anchor=antman7]Antman (Insect Overlord)[/anchor]
7 Star Rarity (Overlord) Discussion link.
At Max Level: HP: 57714 Tile Damage: 100/90/80/70/60/50/7.0x
Ants can get into anything. For some reason, AP totals shift to be 20% more favorable for Antman.
Antman shrinks his opponents. All opponent stats and damages shrink by 30%
Antman flies above the fray on the back of an ant. A special Ant tile appears on the board, making Antman immune to all damage.
Antman grows to a giant size, doing his current health in damage to his opponent.
Antman is always collecting Pym particles. Every 30 seconds, collect a random tile from the top of the board.
Those facing Antman must play a music game or die. With each Power usage, opponents must catch all the notes of Flight of the Bumblebee, or take 1000 damage for each missed note.
[anchor=antman7]Antman (Insect Overlord)[/anchor]
7 Star Rarity (Overlord) Discussion link.
At Max Level: HP: 57714 Tile Damage: 100/90/80/70/60/50/7.0x
Ants can get into anything. For some reason, AP totals shift to be 20% more favorable for Antman.
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Level 2. Antman's opponent may get stunned for no reason.
Level 3. When Antman makes a match, dropping tiles are always the color he seems to need.
Level 4. 20% per turn the opponent will retreat for no reason.
Level 5. Any special tiles fall under the control of Antman.
Antman shrinks his opponents. All opponent stats and damages shrink by 30%
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Level 2: Shrinkage 50%.
Level 3: Shrinkage 60%.
Level 4: Shrinkage 75%.
Level 5: Shrinkage 90%.
Antman flies above the fray on the back of an ant. A special Ant tile appears on the board, making Antman immune to all damage.
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Level 2. Matching the Ant tile does Antman's health in damage to the opponent.
Level 3. Antman's whole team is immune to damage.
Level 4. Matching the Ant tile does Antman's health in damage to the enemy team.
Level 5. Antman's player's Alliance immune to damage.
Antman grows to a giant size, doing his current health in damage to his opponent.
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Level 2: Area effect attack.
Level 3: Damage is tripled.
Level 4: Also affects all characters owned by player.
Level 5: Also affects all characters in player's Alliance.
Antman is always collecting Pym particles. Every 30 seconds, collect a random tile from the top of the board.
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Level 2: Every 20 seconds.
Level 3: Every ten seconds.
Level 4: Every five seconds.
Level 5: Every second.
Those facing Antman must play a music game or die. With each Power usage, opponents must catch all the notes of Flight of the Bumblebee, or take 1000 damage for each missed note.
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Level 2: The song plays twice.
Level 3: The song game is also started by tile matches.
Level 4: The song plays three times.
Level 5: The song plays seven times.
Failed to load the poll.
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Comments
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I think skipping to seven star characters before fives or sixes is probably a mistake on D3's part. For one thing, covers are 20,000 HP each.0
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I, for one, welcome our new insect overlords.0 -
His black is over powered, probably be nerfed to twinkle, twinkle little star.0
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is this a joke?0
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I'll allow it.
Cause this is pretty funny0 -
I'm just trying to "bug" the developers into giving us more info. Joke note ... his health, 57714 upside-down is hILLS, as in anthills.0
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From Ant-Man 30 Day Story Event Coming?!?IceIX wrote:Nonce Equitaur 2 wrote:So what can you tell us about Antman, IceIX? I started a character page for him, but it likely needs tweaks.
Giant Slam's AP value should be before the icon
Black has been buffed since you saw it last. To match the 7 star theme, Level 5 plays the music game 7 times. And we've changed the song to this to better match character theme.
Other than that, lookin' pretty good for pre-release info.
We can probably guess . I made the fixes. I doubt I could perfectly catch all the notes of FotB*7 for half an hour over and over again for each tile match.0 -
I couldn't breathe; I was laughing so hard. Well done.0
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Where's the ability: Antman's Creation!
Antman calls for his handmade buddy Ultron threaten the enemy (and the rest of the world) and doing 33% damage to current health.
Level 2: Does Hive Mind too.
Level 3: Does Gravitational Force too.
Level 4: Does Energy Beams too.
Level 5: Does everthing to enemy's alliance.0 -
I think they nerfed this, originally
Purple 4 was Alliance affecting
Purple 5 attacked everyone in your bracket0 -
i saw the 20% chance of enemy retreating and for a second i thought.. greatest PVP power ever! Then i read on.. my mind was going holy wtfun?
then i realized.
man i need to remember, coffee first, forums 2nd.0 -
This is really a fantastic and hilarious build. Have you considered using Ants Marching by Dave Matthews Band instead of Flight of the Bumblebee?
If you need something a bit more....in the public domain, consider the classing childrens song The Ants Go Marching One by One.0 -
I thought for sure would get be able to get 6 covers/color.
And where's our poll for best build?
Good laugh. Thanks Nonce.0 -
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Oh man, once I got to the bits about attacking the entire other alliance, I lost it. Nonce, you are a frickin' genius!0
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