**** Mr. Fantastic (Reed Richards) **** Updated (1/10/19)
IceIX
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Mr. Fantastic (Reed Richards)
4 Star Rarity (Legendary) Wiki Link
Character Update Post Link
Character Update 2 Post Link
At Max Level: HP: 13934 Tile Damage: 73/11/82/11/10/64/4.0x
Post-Update-2 Stats
Imaginaut Effects
(All effects are listed at level 270, power level 5)
4 Star Rarity (Legendary) Wiki Link
Character Update Post Link
Character Update 2 Post Link
At Max Level: HP: 13934 Tile Damage: 73/11/82/11/10/64/4.0x
Post-Update-2 Stats
Imaginaut Effects
(All effects are listed at level 270, power level 5)
- Locks 4x random tiles
- Creates 2x strength 252 Strike tiles.
- Creates 3x strength 236 Protect tiles.
- Creates 3x strength 236 Attack tiles.
- Generates 3 AP in the team's strongest color.
- Converts 5x random tiles to Charged tiles
Flexibility - 7 AP
Always thinking ahead, Reed Richards uses his elastic body to envelop his opponent before they have a chance to attack. Swaps the chosen pair of basic tiles. They become Fortified Protect tiles of strength 270. Stun the target for 3 turns.
Level Upgrades
Master of the Fantastic - PASSIVE
(PASSIVE) Mr. Fantastic stands against the impossible in defense of his family and his world. Whenever an enemy matches a friendly special tile, your team gets a burst of 1667 health. If another Fantastic Four member is on the team, gain 3 green AP.
Level Upgrades
Imaginaut - 7 AP
Reed Richards emerges from his lab with a Fantastic device that defies imagination. He places a 3-turn Fortified Black Countdown tile. (PASSIVE) While one of these tiles is on the board, whenever a friendly Red, Green, or Yellow match is made, deal 960 damage and increase the duration of these tiles by 1.
Level Upgrades
Pre-Update Stats
Always thinking ahead, Reed Richards uses his elastic body to envelop his opponent before they have a chance to attack. Swaps the chosen pair of basic tiles. They become Fortified Protect tiles of strength 270. Stun the target for 3 turns.
Level Upgrades
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Level 1: Creates strength 19 Protect tiles.
Level 2: Creates strength 38 Protect tiles.
Level 3: Creates strength 57 Protect tiles, and stuns for 1 turn.
Level 4: Creates strength 86 Protect tiles and stuns for 2 turns.
Level 5: Creates strength 143 Protect tiles and stuns for 3 turns.
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Level 3: Creates strength 108 Protect tiles and stuns for 1 turn.
Level 4: Creates strength 162 Protect tiles and stuns for 2 turns.
Level 5: Creates strength 270 Protect tiles and stuns for 3 turns.
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Level 3: Creates strength 216 Protect tiles and stuns for 1 turn.
Level 4: Creates strength 324 Protect tiles and stuns for 2 turns.
Level 5: Creates strength 540 Protect tiles and stuns for 3 turns.
Master of the Fantastic - PASSIVE
(PASSIVE) Mr. Fantastic stands against the impossible in defense of his family and his world. Whenever an enemy matches a friendly special tile, your team gets a burst of 1667 health. If another Fantastic Four member is on the team, gain 3 green AP.
Level Upgrades
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Level 1: Heals for 204.
Level 2: Heals for 286.
Level 3: Heals for 367.
Level 4: Heals for 530.
Level 5: Heals for 857.
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Level 3: Heals for 715.
Level 4: Heals for 1032.
Level 5: Heals for 1667.
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Level 3: Heals for 1427.
Level 4: Heals for 2062.
Level 5: Heals for 3331.
Imaginaut - 7 AP
Reed Richards emerges from his lab with a Fantastic device that defies imagination. He places a 3-turn Fortified Black Countdown tile. (PASSIVE) While one of these tiles is on the board, whenever a friendly Red, Green, or Yellow match is made, deal 960 damage and increase the duration of these tiles by 1.
Level Upgrades
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Level 1: Deals 176 additional damage. Places a 2-turn Countdown tile.
Level 2: Deals 246 additional damage.
Level 3: Deals 301 additional damage.
Level 4: Deals 304 additional damage. Places a 3-turn Countdown tile.
Level 5: Deals 493 additional damage.
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Level 3: Deals 587 additional damage, 2 turn Countdown tile.
Level 4: Deals 593 additional damage, 3 turn Countdown tile.
Level 5: Deals 960 additional damage, 3 turn Countdown tile.
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Level 3: Deals 1171 additional damage, 2 turn Countdown tile.
Level 4: Deals 1185 additional damage, 3 turn Countdown tile.
Level 5: Deals 1918 additional damage, 3 turn Countdown tile.
Fantastic Elastic - 8 AP
Always thinking ahead, Reed Richards uses his elastic body to envelop his opponent before they have a change to attack. He stuns the enemy for 1 turn and also creates 2 Blue Protect tiles of strength 17.
Level Upgrades
Level 2: Creates strength 34 Protect tiles. Level 3: Creates strength 52 Protect tiles. Level 4: Creates strength 60 Protect tiles and stuns for 2 turns. Level 5: Creates strength 103 Protect tiles and stuns for 3 turns.
Max LevelLevel 3: Creates 2 strength 104 Protect tiles and stuns for 1 turn. Level 4: Creates 2 strength 120 Protect tiles and stuns for 2 turns. Level 5: Creates 2 strength 207 Protect tiles and stuns for 3 turns.
Master of the Fantastic - PASSIVE
(PASSIVE) Mr. Fantastic stands against the impossible in defense of his family and his world. Whenever an enemy matches a friendly special tile, Mr. Fantastic heals for 409 and generates 1 Green AP for each other Fantastic Four member on the team. Dev note: The character will always (true) heal, the AP generation only procs with other members of the Fantastic Four.
Level Upgrades
Level 2: Heals for 573. Level 3: Heals for 736. Level 4: Heals for 1063. Level 5: Heals for 1718.
Max LevelLevel 3: Heals for 1460. Level 4: Heals for 2109. Level 5: Heals for 3406.
Imaginaut - 9 AP
Reed Richards emerges from his lab with a Fantastic device that defies imagination. He places a 2-turn Black Countdown tile. (PASSIVE) While one of these tiles is on the board, friendly Red, Green and Yellow matches do an extra 146 and increase the duration of these tiles by 1.
Level Upgrades
Level 2: Deals 204 additional damage. Level 3: Deals 263 additional damage. Level 4: Places a 3-turn Countdown tile. Level 5: Deals 409 additional damage.
Max LevelLevel 3: Deals 522 additional damage, 2 turn Countdown tile. Level 4: Deals 522 additional damage, 3 turn Countdown tile. Level 5: Deals 812 additional damage, 3 turn Countdown tile.
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Comments
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This has to be Reed Richards.0
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No, no, I think this is 4* Magneto! Yeah, and he gives green ap to his kids with boring green abilities!0
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Wow. That black passive.0
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stochasticism wrote:Wow. That black passive.
Paired with a 2 or 3 Thor...yellow spamming the board with green matches....0 -
Wouldnt have expected mr. fantastic to be a true healer.
Very interesting new design theory here: specifically rewarding certain team combinations. Curious to see how it works out.
His powers are better with FF teammates, but he really screams for use with daken or blade or mostorm or someone to spawn special tiles keeping him alive forever.
Also, does bagman count as a family member?0 -
That blue may become one of my new favorite TUs0
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He's just begging to be paired with Thing.
It will be interesting to see how they justify the true heal. Some sort of technological gadget?0 -
4*s coming out like hotcakes is neat and all but how about doing some tune up work on some of the worse 3*s first, please?0
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Will multiple casts of the black stack, or can you only have 1 CD out at a time? Also, is the CD tile a specific color, or does it inherit the color wherever it is placed?0
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Jathro wrote:He's just begging to be paired with Thing.
It will be interesting to see how they justify the true heal. Some sort of technological gadget?0 -
So it might seem odd to have three out of four members of the FF be 4*, but if you think about it Johnny is both 2* and 3*, so he's actually 5*, right?
Alternative: 4* Johnny Storm (Ruler of the Negative Zone) coming soon with Annihilus' cosmic control rod strapped to his arm!
Also, dude, you should totally add Annihilus.0 -
Thinking 5/5/3 with that extension of CD timer meaning 2->3 doesn't have that much value. The added damage is nice, but not sure if I'd want to give up that true heal (you can easily proc in prologue or the longer stun. Also you are basically paying 9 AP to get 812 worth of strike tiles for 3 colors, dependent on a vulnerable CD tile.0
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Hey, it's the 4* MBW! By which I mean he's a battery for stun TUs you'd have to be insane to actually bring into a fight.0
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Besides the F4 family/team, are there any others in MPQ? Is X-Force considered another?0
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hexad_2808 wrote:Besides the F4 family/team, are there any others in MPQ? Is X-Force considered another?0
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Passive feels like overheal & AP gen feels like none in a non saturated board. Also feels penaltized for not having the correct team members. Lets fix that, so this character will be more enjoyable!
True heal self / Green AP Gen - PASSIVE
(PASSIVE) Whenever an enemy matches a friendly special tile, this character heals for ??? and generates 1 AP for each allies strongest color. +1 Green if hero family.
Level Upgrades
???
Max Level
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Level 3: Heals for 1500;
Level 4: Heals for 1700. +2AP Green;
Level 5: Heals for 2000. +2AP Strongest +2AP Green
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I hadn't realized until now that all other Fantastic Four members have green active skills. Pity he's not strong in purple though.0
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TheWerebison wrote:No, no, I think this is 4* Magneto! Yeah, and he gives green ap to his kids with boring green abilities!biryon wrote:hexad_2808 wrote:Besides the F4 family/team, are there any others in MPQ? Is X-Force considered another?
let go of your stringent definitions of nuclear
xmen are a family
agents of smash are a family
~~~~~
PSSST: That person in general will say this character needs a nerf since they passively heal themselves and can combine with Thing/Xpool! Don't let them see this!!!!
Can't believe they let unknown keep their yellow for the second clause...hmmmmm0 -
Seems pretty clear that it's Reed.
There definitely are other families though. Could have been a Summers brother, but the abilities don't seem to suit any of them.
Also, last I checked there was still a heavy implication that Polaris could be related to Magneto. Regardless of corporate warfare I think it's fair to say that in fans' eyes the Maximoffs will always be Magneto's kids.
No one asked for it, but we could be getting the whole Azazel family tree. He has loads of kids, right?
Could be the Weapon X family; Professor Cornelius (I think that was his name or if it's based on the movies it'd be Stryker instead) and the yellow is somehow healing factor experiment related. The other abilities being to call in various Weapon X team members who are not currently planned as characters in their own right.
But it's pretty clearly Reed.0 -
biryon wrote:hexad_2808 wrote:Besides the F4 family/team, are there any others in MPQ? Is X-Force considered another?
Loki and Thor (and possibly Odin)?0
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