IceIX wrote: Spoit wrote: I don't see how having a 85 character defending is really any different from your stated intended behavior of switching in your 'B team'? Well, in that particular case I was mentally assuming that the player with the 85 Thor was running 2*s anyway and not 141s. If you want to run with the 141 style, then say that a 300 Falcon is brought in along with a 141 Punisher and Magneto. Falcon helps on defense, but he doesn't synergize, so he doesn't help the team when defending per se. At least when you get to choose your B-team, you can decide to bring in characters that synergize.
Spoit wrote: I don't see how having a 85 character defending is really any different from your stated intended behavior of switching in your 'B team'?
gamar wrote: I think d3p was thinking kind of like Phantron
ZenBrillig wrote: Vairelome wrote: Good PR required credibility. Given how thoroughly your team has worked to squander its reputation--despite the extensive feedback--why should we believe you *aren't* "listening to the metrics" this time? If D3/Demiurge actually cared about user experience, communication would become a vastly higher priority--way above new content, for instance--and you'd completely eliminate undocumented ninja changes to how the game works midway through events. Check out the graph here: http://venturebeat.com/2014/04/08/marve ... au-part-1/ Arguably, the amount spent on health packs is so small (looks like ~5%) that even doubling it wouldn't be an efficient use of their time
Vairelome wrote: Good PR required credibility. Given how thoroughly your team has worked to squander its reputation--despite the extensive feedback--why should we believe you *aren't* "listening to the metrics" this time? If D3/Demiurge actually cared about user experience, communication would become a vastly higher priority--way above new content, for instance--and you'd completely eliminate undocumented ninja changes to how the game works midway through events.
Phantron wrote: There would have to be a rather significant nerf to most of the powerhouse characters to get the doomsday scenario people talk about. And if that also happened, that's far beyond what can be speculated without seeing the actual event.
gamar wrote: Unfortunately, this change 1) makes worse the "play on OUR schedule, not yours" problems with the game - would you rather play for 2 hours once instead of a half hour four times a day? Tough tinykitty! 2) doesn't account for the way a level 300 PvE team will all but shut you out of placing in an event now
This change is intended to result in exactly this as players see that they can't just rely on in-battle healing and look for other ways besides spending Health Packs to continue playing. We want you to keep playing on your own schedule. We want you to play with multiple characters. Doing so keeps players on their toes and making them think of character combinations that they wouldn't otherwise go with if they weren't forced out of their single set of heroes.
IceIX wrote: gamar wrote: Unfortunately, this change 1) makes worse the "play on OUR schedule, not yours" problems with the game - would you rather play for 2 hours once instead of a half hour four times a day? Tough tinykitty! 2) doesn't account for the way a level 300 PvE team will all but shut you out of placing in an event now Actually, it does indirectly account for that. If you're not using Prologue healing right now, the net effect of this change is relatively low. As Phantron points out, those taking advantage of the mechanic will also be brought down to the same level, so the playing field there is even. They'll have to use more characters, as will anyone that hadn't been using that method. If you're not healing in combat and ending up at max health at the end of it regardless of the enemy group, you're also not scaling as quickly as a result. So if you're only seeing 300s because of that bit, you won't be after a couple Events bring your PVE Rating down to the place it probably should be without the existence of "Stun Lock Last Enemy Heal To Full" tactics.
Phantron wrote: Prologue healing has hardly been necessary as long as Magneto is around. Patch and Daken would still do their thing too. There would have to be a rather significant nerf to most of the powerhouse characters to get the doomsday scenario people talk about. And if that also happened, that's far beyond what can be speculated without seeing the actual event.
ender wrote: Can someone clarify how healing will work in PVP if you use OBW? Say i come into the match with full health, heal during the match and leave with full health, where will my teams health levels be for the next match?
clf_02 X3 wrote: Finally an end to widow, ares and widow, Thor teams beat 3* teams. That has been so silly.